All too often sequels come through the EGM offices that just aren't really sequels-they're almost-sequels. Isn't that annoying? Well luckily we didn't need much convincing with the preview of Spyro 2 we recently played. We were able to see the additions and improvements to this particular sequel almost immediately, in both the gameptay and graphics departments.
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The main complaint about the original was the lack of difficulty for experienced players. Well, if you were disappointed with the first Spyro in this regard, you'll be glad to know the difficulty has been increased. Novice gamers will still have a good time, but there's more complicated tasks for the hardcore gamer to complete-thus extending the life of the game further for those who want it extended.
Spyro 2 has loads of mini-games (like hockey and billiards), puzzles and over 100 NPCs to interact with (some who present Spyro with a task or ask for a sum of gems in order to pass a certain obstacle). Gameplay is broken up into two main objective types: Talisman tasks, the primary objectives every player will take part in, and Orb tasks, the secondary, more skill-based objectives hardcore gamers will thrive on. Thus, Spyro 2 plays more like a Banjo-Kazooie type of game than before-there's more stuff to do, and a bigger number of levels to do them in. In fact, there's some 29 themed levels now.
Fortunately Spyro has a slew of new ways to fight his way through these levels. He can now shoot things from his mouth (after gobbling them up), swim, ice skate and gain other special abilities (like supercharge, superspit and our favorite, superfly) by solving puzzles within a level.
In between levels, Spyro 2's story is delivered via cinematics using in-game graphics. From what we've seen, they're very funny. Basically, the story goes like this: On the way to a much-needed vacation, Spyro gets whisked away to a world in need of assistance. And since he's an all-around decent dragon, he obliges. So off he goes to fight Ripto, a Napoleon-esque shorty, with a staple of hulking beasts and other baddies to help him spread evil over the land. And the adventure begins.
- MANUFACTURER - Insomniac Games
- THEME - ACTION
- NUMBER OF PLAYERS - 1
All too often sequels come through the EGM offices that just aren't really sequels-they're almost-sequels. Isn't that annoying? Well luckily we didn't need much convincing with the preview of Spyro 2 we recently played. We were able to see the additions and improvements to this particular sequel almost immediately, in both the gameptay and graphics departments.
The main complaint about the original was the lack of difficulty for experienced players. Well, if you were disappointed with the first Spyro in this regard, you'll be glad to know the difficulty has been increased. Novice gamers will still have a good time, but there's more complicated tasks for the hardcore gamer to complete-thus extending the life of the game further for those who want it extended.
Spyro Ripto's Rage Psx
Spyro 2 has loads of mini-games (like hockey and billiards), puzzles and over 100 NPCs to interact with (some who present Spyro with a task or ask for a sum of gems in order to pass a certain obstacle). Gameplay is broken up into two main objective types: Talisman tasks, the primary objectives every player will take part in, and Orb tasks, the secondary, more skill-based objectives hardcore gamers will thrive on. Thus, Spyro 2 plays more like a Banjo-Kazooie type of game than before-there's more stuff to do, and a bigger number of levels to do them in. In fact, there's some 29 themed levels now.
Fortunately Spyro has a slew of new ways to fight his way through these levels. He can now shoot things from his mouth (after gobbling them up), swim, ice skate and gain other special abilities (like supercharge, superspit and our favorite, superfly) by solving puzzles within a level.
In between levels, Spyro 2's story is delivered via cinematics using in-game graphics. From what we've seen, they're very funny. Basically, the story goes like this: On the way to a much-needed vacation, Spyro gets whisked away to a world in need of assistance. And since he's an all-around decent dragon, he obliges. So off he goes to fight Ripto, a Napoleon-esque shorty, with a staple of hulking beasts and other baddies to help him spread evil over the land. And the adventure begins.
- MANUFACTURER - Insomniac Games
- THEME - ACTION
- NUMBER OF PLAYERS - 1